Now that QMap supports plugin commands for animations and switches to change pictures, I was able to use my old RPG Maker picture based fight system to make a working battle.
It's fairly simplistic at the moment (so was the original) and the characters don't need to move. So I think I may not need to use QABS at all. Here it is in action (with a few bugs).
I had some fun blending this real world scene with Brauggi's cave. It is currently accessible in the game demo, maybe not in the final haha. Original image here: https://www.facebook.com/alleghenymtsregion/?hc_ref=ARTBeUf75Sj5ABCx7NEnF5oKuMyvdmhYq4BWHRnxW55du2iX9Nte0uLmv-ntk25HJRk